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Keys from the golden vault / by Arman, Justice Ramin,author.(CARDINAL)876759; Baker, Kate(Roleplaying game writer),author.(CARDINAL)860695; Barrett, Dan,project concept.(CARDINAL)778365; Bauer, Judy,editor.; Bernstein, Eytan,editor.(CARDINAL)498426; Carter, Janica,editor.(CARDINAL)870332; De Armas, Makenzie,author.(CARDINAL)874559; Dillon, Dan,author.(CARDINAL)430919; Donohue, Brooks,author.; Hamon, Amanda,author,project lead.(CARDINAL)861110; Hirsbrunner, Laura,editor.; Hitchcock, Time,author.; Irwin, Kate,art director.(CARDINAL)618055; Lowry, Sadie,author.(CARDINAL)882551; Luben, Gregg,editor.; Ludwig, Jeffrey,author.(CARDINAL)860653; Madsen, Sarah,author.(CARDINAL)859608; Mohan, Kim,editor.(CARDINAL)733032; Ng, Adrian(Editor),editor.(CARDINAL)860696; Ortegon, Mario,author.; Perkins, Christopher,1968-author,project lead.(CARDINAL)426124; Petrisor, Ben,author.; Stangroom, T. Alexander,author.; Wizards of the Coast, Inc.,issuing body.(CARDINAL)353985;
"A collection of 13 short, standalone Dungeons & Dragons adventures designed for characters of levels 1-11. These adventures can be placed in any setting, and you can run them as one-shot game sessions or link them together into a campaign. This book also includes in-world maps to help players plan their heists." - Page 4 of cover.12+
Subjects: Handbooks and manuals.; Dungeons and Dragons (Game); Dungeons and Dragons (Game); Dungeons and Dragons (Game); Fantasy games;
Available copies: 3 / Total copies: 3
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