books Amari and the great game - NC Cardinal

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Amari and the great game [audio-enabled device] B.B. Alston.

Alston, B. B.,(author.).
Parks, Imani,(narrator.). Playaway Digital Audio.(Added Author).

Available copies

  • 2 of 4 copies available at NC Cardinal.

Current holds

0 current holds with 4 total copies.

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Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
Carver School Road Branch J ALSTON, B. B. 1 PLAYER (Text) 2112502239678 Juvenile Audiobook Available -
Harnett County Main Library PLAYAWAY JF Als (Text) 33630005425298 Juvenile Audiobook Available -
Malloy/Jordan East Winston Heritage Center J ALSTON, B. B. 1 PLAYER (Text) 2112502239689 Juvenile Audiobook In process -
Walnut Cove Public Library PLAYAWAY (Text) 30670100375496 Juvenile Audiobook Checked out 04/19/2025

Record details

  • ISBN: 1669639665
  • ISBN: 9781669639664
  • Physical Description: 1 sound media player (approximately 12 hours) : digital 3 1/2 x 2 1/4 in. + 1 set of earphones + 1 AAA battery.
  • Edition: Unabridged.
  • Publisher: New York, NY : Harper Audio, [2022]

Content descriptions

General Note:
"Sequel to Amari and the night brothers"--Container.
Accompanying material may vary.
Issued on Playaway, a dedicated audio media player.
Title from container.
Participant or Performer Note:
Read by Imani Parks.
Summary, etc.:
After finding her brother and saving the entire supernatural world, Amari Peters is convinced her first full summer as a Junior Agent will be a breeze. But between the fearsome new Head Minister's ... Read More
Target Audience Note:
Ages 5+.
System Details Note:
Playaway Digital Audio
Subject: African Americans > Juvenile fiction.
Blessing and cursing > Juvenile fiction.
Good and evil > Juvenile fiction.
Magic > Juvenile fiction.
Magic > Competitions > Juvenile fiction.
Peters, Amari (Fictitious character) > Juvenile fiction.
Siblings > Juvenile fiction.
Genre: Action and adventure fiction.
Audiobooks.
Children's audiobooks.
Fantasy fiction.
Paranormal fiction.
Summary: After finding her brother and saving the entire supernatural world, Amari Peters is convinced her first full summer as a Junior Agent will be a breeze. But between the fearsome new Head Minister's strict anti-magician agenda, fierce Junior Agent rivalries, and her brother Quinton's curse steadily worsening, Amari's plate is full. So when the secretive League of Magicians offers her a chance to stand up for magiciankind as its new leader, she declines. She's got enough to worry about! But her refusal allows someone else to step forward, a magician with dangerous plans for the League. This challenge sparks the start of the Great Game, a competition to decide who will become the Night Brothers' successor and determine the future of magiciankind. The Great Game is both mysterious and deadly, but among the winner's magical rewards is Quinton's last hope, so how can Amari refuse?

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